The next thing that I did was to import the image of the rocket onto the stage.
This image shows that I have imported the image of the rocket into the library which I can put onto the stage. Then the next thing that I did was to convert it to Symbol and save the rocket file as
a Graphic.
Then I selected the key frame 75 on the timeline which is the end of the 2D animation.
Then I put the image of the rocket on the stage and then I dragged the rocket file off stage and click
Frame 1 on the timeline.
Then I dragged the rocket image in a straight line to
the right off stage and I selected Key Frame. After I did that I placed the right Mouse button over the rocket and
selected Classic Tween.
Then I tested it and it worked good. Then I saved it and exported it. When I saved it I went on save as .fla file and export as animated gif to put on my blog.
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